Category Archives: Servers

iPhone 3G-S inbound, my wallet weeps

iPhone 3GS Today Apple, in what appears to be a vicious pattern of flogging my wallet until it cries, introduced the new iPhone 3G-S, which will launch in just shy of a week and a half. Now don’t get me wrong, I love me some hot iPhone action and I’ve been in a perpetual state of enthrallment with my current iPhone 3G since I got it in December. Nevertheless a gurgling, hissing voice has arisen with me and several heads have turned as I’ve uttered (uncontrollably) the words “We wants it, precious! Give it to us, it’s ours!” Yes, that’s just the kind of day I’ve had, thank you very much, Mr. Jobs.

So, beyond the obvious shiny, what does the new iPhone 3G-S bring to all those patient consumers who decided to tough it out? Here’s a quick and dirty chart to show you the difference and what you can expect to pay for that difference. Note also that the chart reflects todays price drop of the existing 8GB model iPhone 3G to 99 effing dollars.

Nevertheless, even the iPhone 3G remains an amazing device that can offer you the ability to be much more productive in your daily doings, so if the price has been what’s holding you back you no longer have any excuse. Unless I’m horribly mistaken (a distinct possibility, I haven’t done the research), this officially makes iPhone 3G the cheapest non-refurb Smartphone on the market.

Device iPhone 3G iPhone 3G-S
Storage & Price 8GB ($99) 16GB ($199)

32GB ($299)

Features Cut, copy, paste

MMS

Widescreen Keyboard

Voice notes

Spotlight Search

Cut, copy, paste

MMS

Widescreen Keyboard

Voice notes

Spotlight Search

PLUS!!!:

Faster performance (2x!)

Improved Camera

Video Recording

Video Editing

Post straight to Youtube

Voice Control

Compass (Digital)

My Effing Envy

Camera 2MP mediocrity 3MP

Video Record

Video Edit

Auto Focus

Tap to Focus (dammit!)

Battery Life Good Better (I can’t bare to rub any more salt in the wound)

FreeWare Review: VisualSVN SubVersion Control Server

Visual SVN So today we’re  checking out something especially geeky, the VisualSVN SubVersion Control Server. Yeah, that’s a mouthful, isn’t it? For most folks, this is something you’ll never, ever use. However, if you’re a person who develops, say, software-or artwork-or games, then this will be of interest to you. There’s a lot of Version Control software out there, and believe me I’ve looked at a lot of it lately. But most of it has a problem that prevents it from being accessible to the average user: most of it runs on Linux. Now, Linux software is all well and good, and there’s very little negative I’d ever say about Linux overall. However, the reality remains that for the average user-who by this point has used Windows of one flavor or another for most of their computing life-Linux just isn’t very friendly. As a rule this won’t matter because people who need version control can often afford to hire an engineer who understands Linux just fine, or they may be savvy enough to sort it out on their own. This software, indeed this review, is not for you.

 

Who this software is for, is the small time developer of something, whether it’s code or art or whatever, who needs version control but doesn’t have a huge budget or a lot of time to spend learning the ins and outs of Linux. This is version control that you can install on Windows in 5 minutes, have it configured in 10, and be using it in 20 (the extra 10 is because you will need to install Tortoise SVN on your client PC and reboot, then configure it to Check Out your repository). If you’re unfamiliar (and I was until a few days ago), what this software does is it runs on a server that your team then connect to via client software on their PC’s. The clients each sync to and from the server, and as changes are made to the files in your project everyone is kept up to date on the latest project files with their own local copy. When they’ve made changes, they sync back to the server and the rest of the team will get their changes next time they sync.