Is Nintendo’s Super Mario Run a Match Made for Apple?
The IPhone 7 is a thing. It’s sleek, powerful, and faster…but can it keep up with Nintendo’s Super Mario? This December, Mario finally goes mobile with Super Mario Run, an “endless runner” along the lines of Rayman. Mario automatically runs through each level, but you’re in control of his jumping. You’ll take the tubby plumber on a new adventure, collecting coins with style, competing against others’ online profiles and more. And hey, there’s even a trailer:
But if that isn’t enough to get the juices flowing, just check out these luscious screenshots. Mario’s signature cartoon style is back and pretty as ever as he battles Bowser, collects coins and runs ragged across the plains of the mushroom kingdom. You’ll find power ups, compete to break records against your friends and spend probably way too much time and money expanding your gameplay options when Super Mario Run finally drops.
There are three modes to the game. First is a traditional(ish) Mario game where you run through levels and collect coins. The second has you competing against the play data of your friends online, in a contest to see who can clear levels fastest and with the highest score. Why do you care about doing that? So you can recruit toads to your team, of course! Finally, you’ll be able to create your own mushroom kingdom and customize it using the coins you collect in the first two modes to buy upgrades and such.
All in all, it seems that Super Mario Run will be a pretty cool mobile game from the house that Nintendo built, now invading Apple’s walled garden.