Xbox One Opens Floodgates to Developers
Besides Microsoft’s announcement of Cross-Network Play today, they also unveiled a new open source solution called MonoGame. With it, developers who used Microsoft’s XNA programming framework for their games on Xbox 360 can port their games to Xbox One’s [email protected]
Axiom Verge, from Thomas Happ Games, will be among the first to use the new tools. In fact, they worked alongside Microsoft to develop the MonoGame toolset. In addition, Rocket League, by Psyonix, will make use of the toolset to build cross platform play into the game in the near future.
Beyond just announcing a few games to support the new toolset and cross platform play, Microsoft also openly invited Sony with its PS4 to the party. Nintendo’s Wii U and other games makers are also invited to take advantage of its new toolset to build games that can play across borders, so to speak.
The announcement presents an interesting idea for gamers. Many have long championed the idea of building platform or brand based leagues to compete against one another. It also brings new opportunities for developers who might otherwise not see a need to build a version for one platform or another. What this could mean in the long haul is that more multiplayer friendly games get built for more platforms. How this will ultimately all come together is anyone’s guess, but it’s pretty exciting. Xbox One and Windows 10 PC players will be the first to get a taste of the new capabilities in the not too distant future.
All of this, of course, comes on the heels of many exciting announcements for the future of Xbox One and Windows 10. Among these is the cross platform AI system, Cortana, which has been making its way across Microsoft, Google and Apple operating systems over the last two years, starting with Windows Phone 8.1. With Microsoft’s new focus on bringing their services to all platforms, it’s a pretty exciting time to be a gamer and a lover of all things nerdy!