Video Game Consumer Spending Up in 2009

The NPD Group recently announced that total video game consumer spending for software in 2009 is estimated to top $15.25 billion.

In addition to the $10.5 billion spent in the U.S. by consumers on new physical video game software in 2009, the total spent by consumers within other industry channels in the U.S., including used video games, rentals, subscriptions, digital full game downloads, downloadable content, and mobile game apps., is estimated in the range of $4.5 to $4.75 billion. Consumers’ digital game spending is concentrated among lower priced full-game downloads and downloadable content. ┬áIt appears that video game consumer spending is on the rise.

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