WiiWare gets FPS, Virtual Console gets Commodore 64!

Commodore 64 on Wii

While I realize that there is a contingent of Commodore 64 fans out there who have been eagerly anticipating this day, I can’t say that I quite understand. Nevertheless, today my friends is YOUR day, as proclaimed by Nintendo. As of today the Commodore 64 has been added to the ever-engorging list of classic systems supported by the Wii’s Virtual Console, further cementing the little white box as the all time King of Backward Compatibility.  That’s right, with Virtual Console, it’s like you have a Commodore 64 on Wii!

Though I can’t color myself as overly excited, for those who are you’re in for a treat of a retro flavor as not one, not two, but three C64 titles grace the VC (no, not VietCong, Virtual Console. Jeez!). Seems like a helluva way to introduce the platform, if you ask me. Now, I do have to wonder though: is a USB keyboard supported in these old games? I had a C64 way back in the day (though I can really only vaguely remember loading games from an audiocassette player and a floppy drive), and I seem to recall only playing them with keyboard controls. If you’re playing with these today (or even if you remember the actual C64!), please do drop us a note in the comments with your experience!

Last but not least, WiiWare gets the drop of a brand new FPS in the form of Onslaught, which supports a whopping 4 players in Wifi play over the internet. Can’t say I’m overly blown away about the 4 player action, but I’l give it the benefit of the doubt. Who knows, we might even buy a copy and review it. The full press release can be found below, if that’s your thing!


Onslaught (Hudson Entertainment, 1-4 players, Rated T for Teen-Animated Blood, Violence, 1,000 Wii Points): Onslaught is an FPS that puts you in the middle of a futuristic war between humans and insectoid aliens. Become part of the Elite Interstellar Strike Force and fight against an overwhelming onslaught of alien life forms. Enjoy the rush of mowing down wave after wave of aliens with machine guns, grenades and more. Feel your heart pound as you battle gigantic boss aliens. Beyond the normal game, Onslaught includes additional modes that let you play with rivals from around the world using Nintendo Wi-Fi Connection. Team up with as many as three other players in Free Battle mode, or compete on special maps to see who can get the most points by killing enemies before time runs out in Ranking Battle mode. (Router and broadband access required for online play. For more info, go to www.nintendo.com.)

Virtual Console

The Last Ninja™ (Commodore 64, 1 player, Rated E10+ for Everyone 10 and Older-Animated Blood, Mild Violence, 500 Wii Points): The evil Shogun Kunitoki has long envied the powers of the Ninja brotherhood and would do anything to acquire their knowledge. To this end, he has sworn an oath to their total destruction. Once every decade, all Ninja must travel to the Island of Lin Fen, where they pay homage to the Shrine of the White Ninja and receive further teachings from the Koga Scrolls. Seizing the opportunity, Kunitoki summoned forth all the spirits from the depths of the Nether World and flung their full force against the amassed Ninja. None escaped the wrath of Kunitoki. Word of this unnatural disaster soon reached Armakuni, the last Ninja. Gathering all his courage, he has sworn to wreak a terrible revenge on the Shogun and all his followers. What unforeseen hazards await him?

INTERNATIONAL KARATE™ (Commodore 64, 1-2 players, Rated E10+ for Everyone 10 and Older-Mild Violence, 500 Wii Points): INTERNATIONAL KARATE is a simulation of a karate tournament in which one person can play against the computer or two players can compete against each other. During the game, you’ll fly to various locations around the world. In all stages of the game, a wise old judge will watch over you and award you either a half-point or a full point, depending on how successful a hit has been.

Pitstop II™ (Commodore 64, 1-2 players, Rated E for Everyone, 500 Wii Points): Pitstop II was the first game that brought serious auto racing action to the computer screen-the thrill of battling an opponent, the excitement of fighting for the lead out on the track, and the suspense of struggling to be the first out of the pits. Third-person graphics and a split-screen display allow one or two players to experience the challenge of car racing head-to-head. Six of the world’s toughest tracks are waiting, from Brands Hatch and its hairpin turns to the mile-long straight of Vallelunga. You can practice against the computer, but nothing will compare to the fun of racing against another person. Indeed, Pitstop II proves that car racing was never meant to be a solo sport.

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